Showing posts with label macro. Show all posts
Showing posts with label macro. Show all posts

Feb 17, 2016

Multi-boxing Healing using ISBoxer

In setting up ISBoxer to run a mixed-class team, I needed the ability to heal my team without actually playing the healer as a primary character. In other words, I'd rather play the tank to ensure that all the aggro is where it should be and control healing from the tank's perspective.

MiRai has several excellent tutorials (here and here) that illustrate how to accomplish this in ISBoxer. Using these as a basis, I then tailored the approach to meet my own needs. So, what are those needs?

Well, they're pretty straight forward.  First and foremost, I wanted to utilize click-to-heal within my active game window. In other words, click on a party member and have the healer cast a spell -- right click on the tank to cast Penance, middle mouse click to cast Power Word: Shield, and, well, you get the idea. Note, this is not limited to the tank -- any member of the party would benefit from this! And, extending further, I wanted distinct sections of the party member's unit frame allocated to the primary healer as well as alternative healers (so in a pinch the Paladin tank can cast Word of Glory or Lay on Hands if the primary healer fell behind).

So what did I need to configure to accomplish this?

Feb 12, 2016

One-Button Interrupt Macro for Death Knights

Continuing with interrupt tools, I took the basis of the Druid interrupt macro and tailored it to the Death Knight. Again, talents impact the options here with Asphyxiate or Strangulate, so the macro has to be smart enough to figure out what is known. Then, after we've used the longer cool down (and more robust) ability to silence all schools of spell casts, then fill in with Mind Freeze to interrupt that specific school.

/cast [mod:alt] Mind Freeze
/castsequence [talent:3/3] reset=combat/15 Asphyxiate, Mind Freeze, Mind Freeze; reset=combat/15 Strangulate, Mind Freeze, Mind Freeze, Mind Freeze, Mind Freeze

Let's explore the details.

Feb 10, 2016

One-Button Interrupt Macro for Druids

I've been messing around with my druid and working on Bear tanking. I like to maintain a minimalist or clean action bar, and I didn't want to hotkey multiple interrupt abilities. My solution? Macros!

After messing around, I'm pretty happy with the following interrupt macro, as it covers the various states my Druid finds himself in... either in Bear form, or in Cat form, or screwed up in shapeshifting and in no form at all! Here's the macro code:
#showtooltip
/cast [stance:3] Skull Bash 
/castsequence [stance:1,talent:5/3] reset=combat/30 Mighty Bash, Skull Bash, Faerie Fire, Skull Bash, Faerie Fire; /castsequence [stance:1,notalent:5/3] reset=combat/15 Skull Bash, Faerie Fire; /cast Cyclone

Ok, that's cool, but so what? What does this actually do? Let's step through line by line.